Jadu AR
A mobile game that allows players to bring their favorite avatars to life in augmented reality. Currently in private release on testflight. I lead the gameplay engineering team.
Peloton Lanebreak
A gamified workout experience exclusive to the Peloton bike. I was a gameplay engineer on the project.
MSG Sphere
Mass-multiplayer gaming prototypes and game platform technology for an immersive entertainment venue. I was a software engineer on the project.
PHAROS AR
An augmented reality music experience in collaboration with Childish Gambino. I produced the experience.
Unity for Humanity
A program that offers funding, mentorship, and technical support for RT3D social impact projects. I co-founded the program in 2018.
Amplified Intelligence
A podcast that explores emerging technologies' influence on art, media, and entertainment. I co-host and produce the program.
- The Future of Animated Content is Real-Time, Grace Hopper Celebration of Women in Computing 2019
- The Secrets to Developing the Best AR Experiences, Unite Berlin 2018 (Watch on Youtube)
- Using Augmented Worlds to Connect with Your Audience, World Web Forum 2018
- Keynote, Unite Austin 2017 (Watch on YouTube)
- Development in Unity, SIGGRAPH 2017 (Watch on YouTube)
- Unite Amsterdam 2017 (Watch on YouTube)
- Unity's Vision Summit 2017 (Watch on YouTube)
- Narrative Design in Virtual Reality, GDC 2017 (Read blog post)